1.2.1 - Statement of Scope
The project will contain the following aspects.

1.2.1.1 - Human-Machine Interface

It is the primary goal of this 2014 Capstone Project to improve the human machine interface through the addition of 3D visualization and 3D manipulation capabilities not currently implemented in industry and consumer electronics. Students will seek to build upon recent commercially available technology, and combine it in new ways to create an interface that is intuitive, versatile, and robust.

1.2.1.1.1 - 3D Visualization
Modern mechanical interfaces generally employ 2D methods (computer monitors) in order to render a machine's world view. 2D visualization causes problems in orientation and perception, as the end-user is unable to discern crucial depth information from a single point source. This project seeks to solve issues in orientation and depth perception through the use of a 3D display interface that presents to the user the data necessary to navigate in 3 dimensions.

1.2.1.1.2 - 3D Manipulation
Following the same logic, this 2014 Capstone Project also seeks to alleviate common control issues in machine interfaces based upon 2 dimensional button or joystick systems. Allowing the end user to operate in real space will enhance control, stability, and ease of use for the final system.

1.2.1.2 - Application of Interface

While the ability to control machinery in real space may ultimately yield many implementations, members involved with this project seek to demonstrate its abilities in the construction of a system by which minute electronic repairs may be examined and performed. This system will utilize the Human-Machine Interface outlined above in order to manipulate real world components with the end goal of improving the PCB repair process.

1.2.1.3 - Generation of Knowledge

Many of the engineering challenges encountered through this undertaking will be in areas not covered by the consumer knowledge base. It is then the goal of this project to document solutions in such a way that they may be of benefit to persons in the academic research and open-source communities.

1.2.1.4 - Refinement of Engineering Processes

Finally, persons involved with this project seek to refine their private principles and abilities in the application of good engineering practices through the duration of the undertaking. It is the ultimate goal of this 2014 Capstone Project to produce engineers ready for industry, by thoroughly testing their problem solving capacity over the course of the next 6 months.

1.2.2 - Disclosure of Team Expertise

Team member skill set allocation is as follows.

1.2.2.1 - James Gehringer

Jamie is the Resource Manager for this 2014 Capstone Project. He has a great deal of experience with bio-medical engineering, and brings a thorough knowledge of the human-machine interface to the project. He works with many of the 3D mapping technologies that will be required in order to build this device. His skills in this area will enable the team to push the operability of the product past simple control systems to actual robotic intelligence, and define the system as whole.

1.2.2.2 - Josh DeWitt

Josh is the Software Development Engineer for this 2014 Capstone project. He is fluent in Groovy, Java, C and bash scripting, and has made extensive use of test-driven development in all these languages. Hands-on experience in computer networking, managing remote hardware, Linux server management, and creating highly-available systems enable him to focus development on improved functionality over “getting things to work.” He prefers agile, social coding using pair programming, test-driven development, and Git.

1.2.2.3 - Evan Milton

Evan is the Systems Engineer for this 2014 Capstone project. With years of CNC experience, He has already designed and prototyped many of the components necessary to operate the Delta Robot. His mechanical engineering skills will allow for the construction of the precision components required by this system. He has a solid background in microcontroller implementation, and a firm understanding of the design process in delivering operational results under pressure.

1.2.2.4 - Chad Staley

Chad is the Hardware Development Engineer for this 2014 Capstone Project. He has several years worth of experience in electronic assembly and PCB design. Much of his internship has consisted of the testing and verification of electronic systems, and is well practiced in the creation of complex signal networks. These skills will serve to produce a clean and robust hardware platform that can be well maintained and troubleshot with ease.

1.2.3 - Success Criteria

The project will be deemed a success, should the following parameters be met.

1.2.3.1 - System Functionality

The system will be intuitive, versatile, and robust. It will allow users to manipulate objects via the user interface in a manner much the same as they might in person. The system will require minimal configuration from the user. The system will be able to handle a variety of inputs requirements, and operate in commercial conditions.

1.2.3.2 - System Application

The project will demonstrate applications for the completed Human-Machine Interface to sufficiently justify its construction expenses both financially and in terms of labor.

1.2.3.3 - System Documentation

The project will yield documentation adequate for remote individuals to validate the engineering decisions made at every step, and re-create the complete system or portions thereof with minimal research.